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About Premier Season One Medal

The Premier Season One Medal is a CS2 collectible medal created to commemorate participation in the first Premier season. Unlike weapon skins, this item is defined by its role as a seasonal achievement token, making it a distinct collectible tied to competitive play rather than a finish for a specific weapon.

Release & Source

Rarity

Drop Chance~0.64%

The Premier Season One Medal is a Extraordinary-tier skin with an estimated drop chance of ~0.64%, making it one of the rarest skins in CS2.

Popularity

Of skins
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Community Rating

Frequently Asked Questions

How do you get the Premier Season One Medal in CS2?

You earned the Premier Season One Medal by participating in CS2 Premier during the first competitive season and finishing with an official Premier rating on your account. The medal was tied to Season One progression, so players needed to play enough Premier matches to place and have a recorded rank before the season ended.

How many wins did you need to get the CS2 Premier Season One Medal?

There was not a separate fixed win requirement just for the medal itself beyond what was needed to establish your Premier rating during Season One. In practice, players had to complete the placement process by winning the required Premier matches to receive a visible rating, which then made them eligible for the season medal.

What do the CS2 Premier medal colors mean for the Premier Season One Medal?

The color of the Premier Season One Medal reflects the rating tier you finished with in CS2 Premier Season One. Higher ratings resulted in different medal color bands, so the medal functioned as a season-end record of your placement rather than a separate cosmetic variant you could choose.

Is 17,000 Elo good in CS2 Premier Season One?

Yes, 17,000 rating was considered strong in CS2 Premier Season One and placed a player well above the average matchmaking level. In most regions, that rating put you into upper Premier tiers where lobby quality, individual aim, utility usage, and map understanding were noticeably more consistent than mid-rating games.