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Sticker Capsule 2
About Sticker Capsule 2
Sticker Capsule 2 is a container item in CS2 that contains a curated selection of sticker designs rather than a weapon finish. Unlike weapon skins, this capsule is defined by the variety of sticker artwork it can yield, making it notable as part of CS2’s cosmetic sticker lineup.
Release & Source
This is a capsule that contains a set of in-game items and serves as their original source. Available in-game or on marketplaces like SkinSwap.
Rarity
Popularity
Community Rating
The Sticker Capsule 2 has a community rating of 4.2 out of 5 based on 14 votes on SkinSwap.
Frequently Asked Questions
Sticker Capsule 2 contains several older paper stickers that remain popular for crafts, especially Crown (Foil), Howling Dawn, and Clan-Mystik (Foil). Other notable pulls include iBUYPOWER (Foil), compLexity Gaming (Foil), and Reason Gaming (Foil), which are often used on legacy sticker crafts. Interest in this capsule is mainly driven by those rare foil and themed sticker outcomes rather than the common papers.
Sticker Capsule 2 is no longer part of the normal in-game store rotation, so you typically cannot obtain it as a standard purchasable capsule in CS2. Most supply now comes from existing player inventories and Steam Community Market listings. That means availability depends on remaining circulation rather than fresh in-game supply.
Yes, Sticker Capsule 2 is generally treated as a discontinued capsule because it is not actively sold through the regular in-game shop anymore. New supply is effectively limited, with most capsules changing hands through the market or private trading. That limited supply is one reason older stickers from this capsule remain relevant for collectors and craft-focused players.
There is no public live count for how many Sticker Capsule 2 capsules still exist across all inventories, storage units, and market listings. The visible Steam market supply only shows a small portion of the total because many capsules are held long term by collectors or investors. In practice, supply is finite but impossible to measure precisely from public data alone.

